From 73fd956dfc060009d67f854b99ff726995acbe1c Mon Sep 17 00:00:00 2001
From: Joel Grunbaum <joelgrun@gmail.com>
Date: Wed, 22 Mar 2023 22:30:30 +0000
Subject: [PATCH] Added alacritty config. Trying out different terminal

---
 alacritty/DICT          |    2 
 alacritty/alacritty.yml |  896 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 898 insertions(+), 0 deletions(-)

diff --git a/alacritty/DICT b/alacritty/DICT
new file mode 100644
index 0000000..c4cdcee
--- /dev/null
+++ b/alacritty/DICT
@@ -0,0 +1,2 @@
+FILES="alacritty.yml"
+LOCATIONS="${HOME}/.alacritty.yml"
diff --git a/alacritty/alacritty.yml b/alacritty/alacritty.yml
new file mode 100644
index 0000000..f077e0c
--- /dev/null
+++ b/alacritty/alacritty.yml
@@ -0,0 +1,896 @@
+# Configuration for Alacritty, the GPU enhanced terminal emulator.
+
+# Import additional configuration files
+#
+# Imports are loaded in order, skipping all missing files, with the importing
+# file being loaded last. If a field is already present in a previous import, it
+# will be replaced.
+#
+# All imports must either be absolute paths starting with `/`, or paths relative
+# to the user's home directory starting with `~/`.
+#import:
+#  - /path/to/alacritty.yml
+
+# Any items in the `env` entry below will be added as
+# environment variables. Some entries may override variables
+# set by alacritty itself.
+env:
+  # TERM variable
+  #
+  # This value is used to set the `$TERM` environment variable for
+  # each instance of Alacritty. If it is not present, alacritty will
+  # check the local terminfo database and use `alacritty` if it is
+  # available, otherwise `xterm-256color` is used.
+  #TERM: alacritty
+  TERM: xterm-256color
+
+window:
+  # Window dimensions (changes require restart)
+  #
+  # Number of lines/columns (not pixels) in the terminal. Both lines and columns
+  # must be non-zero for this to take effect. The number of columns must be at
+  # least `2`, while using a value of `0` for columns and lines will fall back
+  # to the window manager's recommended size
+  dimensions:
+    columns: 80
+    lines: 24
+
+  # Window position (changes require restart)
+  #
+  # Specified in number of pixels.
+  # If the position is not set, the window manager will handle the placement.
+  #position:
+  #  x: 0
+  #  y: 0
+
+  # Window padding (changes require restart)
+  #
+  # Blank space added around the window in pixels. This padding is scaled
+  # by DPI and the specified value is always added at both opposing sides.
+  #padding:
+  #  x: 0
+  #  y: 0
+
+  # Spread additional padding evenly around the terminal content.
+  #dynamic_padding: false
+
+  # Window decorations
+  #
+  # Values for `decorations`:
+  #     - full: Borders and title bar
+  #     - none: Neither borders nor title bar
+  #
+  # Values for `decorations` (macOS only):
+  #     - transparent: Title bar, transparent background and title bar buttons
+  #     - buttonless: Title bar, transparent background and no title bar buttons
+  decorations: full
+
+  # Background opacity
+  #
+  # Window opacity as a floating point number from `0.0` to `1.0`.
+  # The value `0.0` is completely transparent and `1.0` is opaque.
+  opacity: 0.8
+
+  # Startup Mode (changes require restart)
+  #
+  # Values for `startup_mode`:
+  #   - Windowed
+  #   - Maximized
+  #   - Fullscreen
+  #
+  # Values for `startup_mode` (macOS only):
+  #   - SimpleFullscreen
+  #startup_mode: Windowed
+
+  # Window title
+  #title: Alacritty
+
+  # Allow terminal applications to change Alacritty's window title.
+  dynamic_title: true
+
+  # Window class (Linux/BSD only):
+  #class:
+    # Application instance name
+    #instance: Alacritty
+    # General application class
+    #general: Alacritty
+
+  # Decorations theme variant (Linux/BSD only)
+  #
+  # Override the variant of the GTK theme/Wayland client side decorations.
+  # Commonly supported values are `dark` and `light`. Set this to `None` to use
+  # the default theme variant.
+  #decorations_theme_variant: None
+
+scrolling:
+  # Maximum number of lines in the scrollback buffer.
+  # Specifying '0' will disable scrolling.
+  history: 10000
+
+  # Scrolling distance multiplier.
+  multiplier: 3
+
+# Font configuration
+font:
+  # Normal (roman) font face
+  #normal:
+    # Font family
+    #
+    # Default:
+    #   - (macOS) Menlo
+    #   - (Linux/BSD) monospace
+    #   - (Windows) Consolas
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Regular
+
+  # Bold font face
+  #bold:
+    # Font family
+    #
+    # If the bold family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Bold
+
+  # Italic font face
+  #italic:
+    # Font family
+    #
+    # If the italic family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Italic
+
+  # Bold italic font face
+  #bold_italic:
+    # Font family
+    #
+    # If the bold italic family is not specified, it will fall back to the
+    # value specified for the normal font.
+    #family: monospace
+
+    # The `style` can be specified to pick a specific face.
+    #style: Bold Italic
+
+  # Point size
+  size: 10.0
+
+  # Offset is the extra space around each character. `offset.y` can be thought
+  # of as modifying the line spacing, and `offset.x` as modifying the letter
+  # spacing.
+  #offset:
+  #  x: 0
+  #  y: 0
+
+  # Glyph offset determines the locations of the glyphs within their cells with
+  # the default being at the bottom. Increasing `x` moves the glyph to the
+  # right, increasing `y` moves the glyph upward.
+  #glyph_offset:
+  #  x: 0
+  #  y: 0
+
+  # Use built-in font for box drawing characters.
+  #
+  # If `true`, Alacritty will use a custom built-in font for box drawing
+  # characters (Unicode points 2500 - 259f).
+  #
+  #builtin_box_drawing: true
+
+# If `true`, bold text is drawn using the bright color variants.
+draw_bold_text_with_bright_colors: true
+
+# Colors (Tomorrow Night)
+colors:
+  # Default colors
+  primary:
+    background: '#000000'
+    foreground: '#ffffff'
+
+    # Bright and dim foreground colors
+    #
+    # The dimmed foreground color is calculated automatically if it is not
+    # present. If the bright foreground color is not set, or
+    # `draw_bold_text_with_bright_colors` is `false`, the normal foreground
+    # color will be used.
+    #dim_foreground: '#828482'
+    #bright_foreground: '#eaeaea'
+
+  # Cursor colors
+  #
+  # Colors which should be used to draw the terminal cursor.
+  #
+  # Allowed values are CellForeground/CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #cursor:
+  #  text: CellBackground
+  #  cursor: CellForeground
+
+  # Vi mode cursor colors
+  #
+  # Colors for the cursor when the vi mode is active.
+  #
+  # Allowed values are CellForeground/CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #vi_mode_cursor:
+  #  text: CellBackground
+  #  cursor: CellForeground
+
+  # Search colors
+  #
+  # Colors used for the search bar and match highlighting.
+  #search:
+    # Allowed values are CellForeground/CellBackground, which reference the
+    # affected cell, or hexadecimal colors like #ff00ff.
+    #matches:
+    #  foreground: '#000000'
+    #  background: '#ffffff'
+    #focused_match:
+    #  foreground: '#ffffff'
+    #  background: '#000000'
+
+  # Keyboard hints
+  #hints:
+    # First character in the hint label
+    #
+    # Allowed values are CellForeground/CellBackground, which reference the
+    # affected cell, or hexadecimal colors like #ff00ff.
+    #start:
+    #  foreground: '#1d1f21'
+    #  background: '#e9ff5e'
+
+    # All characters after the first one in the hint label
+    #
+    # Allowed values are CellForeground/CellBackground, which reference the
+    # affected cell, or hexadecimal colors like #ff00ff.
+    #end:
+    #  foreground: '#e9ff5e'
+    #  background: '#1d1f21'
+
+  # Line indicator
+  #
+  # Color used for the indicator displaying the position in history during
+  # search and vi mode.
+  #
+  # By default, these will use the opposing primary color.
+  #line_indicator:
+  #  foreground: None
+  #  background: None
+
+  # Footer bar
+  #
+  # Color used for the footer bar on the bottom, used by search regex input,
+  # hyperlink URI preview, etc.
+  #
+  #footer_bar:
+  #  background: '#c5c8c6'
+  #  foreground: '#1d1f21'
+
+  # Selection colors
+  #
+  # Colors which should be used to draw the selection area.
+  #
+  # Allowed values are CellForeground/CellBackground, which reference the
+  # affected cell, or hexadecimal colors like #ff00ff.
+  #selection:
+  #  text: CellBackground
+  #  background: CellForeground
+
+  # Normal colors
+  normal:
+    black:   '#000000'
+    red:     '#aa0000'
+    green:   '#00aa00'
+    yellow:  '#aa5500'
+    blue:    '#0000aa'
+    magenta: '#aa00aa'
+    cyan:    '#00aaaa'
+    white:   '#aaaaaa'
+
+  # Bright colors
+  bright:
+    black:   '#555555'
+    red:     '#ff5555'
+    green:   '#55ff55'
+    yellow:  '#ffff55'
+    blue:    '#5555ff'
+    magenta: '#ff55ff'
+    cyan:    '#55ffff'
+    white:   '#ffffff'
+
+  # Dim colors
+  #
+  # If the dim colors are not set, they will be calculated automatically based
+  # on the `normal` colors.
+  #dim:
+  #  black:   '#131415'
+  #  red:     '#864343'
+  #  green:   '#777c44'
+  #  yellow:  '#9e824c'
+  #  blue:    '#556a7d'
+  #  magenta: '#75617b'
+  #  cyan:    '#5b7d78'
+  #  white:   '#828482'
+
+  # Indexed Colors
+  #
+  # The indexed colors include all colors from 16 to 256.
+  # When these are not set, they're filled with sensible defaults.
+  #
+  # Example:
+  #   `- { index: 16, color: '#ff00ff' }`
+  #
+  #indexed_colors: []
+
+  # Transparent cell backgrounds
+  #
+  # Whether or not `window.opacity` applies to all cell backgrounds or only to
+  # the default background. When set to `true` all cells will be transparent
+  # regardless of their background color.
+  #transparent_background_colors: false
+
+# Bell
+#
+# The bell is rung every time the BEL control character is received.
+bell:
+  # Visual Bell Animation
+  #
+  # Animation effect for flashing the screen when the visual bell is rung.
+  #
+  # Values for `animation`:
+  #   - Ease
+  #   - EaseOut
+  #   - EaseOutSine
+  #   - EaseOutQuad
+  #   - EaseOutCubic
+  #   - EaseOutQuart
+  #   - EaseOutQuint
+  #   - EaseOutExpo
+  #   - EaseOutCirc
+  #   - Linear
+  #animation: EaseOutExpo
+
+  # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
+  # disable the visual bell animation.
+  duration: 0
+
+  # Visual bell animation color.
+  #color: '#ffffff'
+
+  # Bell Command
+  #
+  # This program is executed whenever the bell is rung.
+  #
+  # When set to `command: None`, no command will be executed.
+  #
+  # Example:
+  #   command:
+  #     program: notify-send
+  #     args: ["Hello, World!"]
+  #
+  command: None
+
+#selection:
+  # This string contains all characters that are used as separators for
+  # "semantic words" in Alacritty.
+  #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
+
+  # When set to `true`, selected text will be copied to the primary clipboard.
+  #save_to_clipboard: false
+
+cursor:
+  # Cursor style
+  style:
+    # Cursor shape
+    #
+    # Values for `shape`:
+    #   - ▇ Block
+    #   - _ Underline
+    #   - | Beam
+    shape: Block
+
+    # Cursor blinking state
+    #
+    # Values for `blinking`:
+    #   - Never: Prevent the cursor from ever blinking
+    #   - Off: Disable blinking by default
+    #   - On: Enable blinking by default
+    #   - Always: Force the cursor to always blink
+    blinking: On
+
+  # Vi mode cursor style
+  #
+  # If the vi mode cursor style is `None` or not specified, it will fall back to
+  # the style of the active value of the normal cursor.
+  #
+  # See `cursor.style` for available options.
+  #vi_mode_style: None
+
+  # Cursor blinking interval in milliseconds.
+  #blink_interval: 750
+
+  # Time after which cursor stops blinking, in seconds.
+  #
+  # Specifying '0' will disable timeout for blinking.
+  #blink_timeout: 5
+
+  # If this is `true`, the cursor will be rendered as a hollow box when the
+  # window is not focused.
+  unfocused_hollow: true
+
+  # Thickness of the cursor relative to the cell width as floating point number
+  # from `0.0` to `1.0`.
+  #thickness: 0.15
+
+# Live config reload (changes require restart)
+live_config_reload: true
+
+# Shell
+#
+# You can set `shell.program` to the path of your favorite shell, e.g.
+# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
+# shell.
+#
+# Default:
+#   - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
+#   - (Windows) powershell
+#shell:
+#  program: /bin/bash
+#  args:
+#    - --login
+
+# Startup directory
+#
+# Directory the shell is started in. If this is unset, or `None`, the working
+# directory of the parent process will be used.
+#working_directory: None
+
+# Send ESC (\x1b) before characters when alt is pressed.
+#alt_send_esc: true
+
+# Offer IPC using `alacritty msg` (unix only)
+#ipc_socket: true
+
+#mouse:
+  # Click settings
+  #
+  # The `double_click` and `triple_click` settings control the time
+  # alacritty should wait for accepting multiple clicks as one double
+  # or triple click.
+  #double_click: { threshold: 300 }
+  #triple_click: { threshold: 300 }
+
+  # If this is `true`, the cursor is temporarily hidden when typing.
+  #hide_when_typing: false
+
+# Hints
+#
+# Terminal hints can be used to find text or hyperlink in the visible part of
+# the terminal and pipe it to other applications.
+#hints:
+  # Keys used for the hint labels.
+  #alphabet: "jfkdls;ahgurieowpq"
+
+  # List with all available hints
+  #
+  # Each hint must have any of `regex` or `hyperlinks` field and either an
+  # `action` or a `command` field. The fields `mouse`, `binding` and
+  # `post_processing` are optional.
+  #
+  # The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
+  # highlighted.
+  #
+  # The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
+  # `mouse.mods` accept the same values as they do in the `key_bindings` section.
+  #
+  # The `mouse.enabled` field controls if the hint should be underlined while
+  # the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
+  #
+  # If the `post_processing` field is set to `true`, heuristics will be used to
+  # shorten the match if there are characters likely not to be part of the hint
+  # (e.g. a trailing `.`). This is most useful for URIs and applies only to
+  # `regex` matches.
+  #
+  # Values for `action`:
+  #   - Copy
+  #       Copy the hint's text to the clipboard.
+  #   - Paste
+  #       Paste the hint's text to the terminal or search.
+  #   - Select
+  #       Select the hint's text.
+  #   - MoveViModeCursor
+  #       Move the vi mode cursor to the beginning of the hint.
+  #enabled:
+  # - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
+  #           [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
+  #   hyperlinks: true
+  #   command: xdg-open
+  #   post_processing: true
+  #   mouse:
+  #     enabled: true
+  #     mods: None
+  #   binding:
+  #     key: U
+  #     mods: Control|Shift
+
+# Mouse bindings
+#
+# Mouse bindings are specified as a list of objects, much like the key
+# bindings further below.
+#
+# To trigger mouse bindings when an application running within Alacritty
+# captures the mouse, the `Shift` modifier is automatically added as a
+# requirement.
+#
+# Each mouse binding will specify a:
+#
+# - `mouse`:
+#
+#   - Middle
+#   - Left
+#   - Right
+#   - Numeric identifier such as `5`
+#
+# - `action` (see key bindings for actions not exclusive to mouse mode)
+#
+# - Mouse exclusive actions:
+#
+#   - ExpandSelection
+#       Expand the selection to the current mouse cursor location.
+#
+# And optionally:
+#
+# - `mods` (see key bindings)
+#mouse_bindings:
+#  - { mouse: Right,                 action: ExpandSelection }
+#  - { mouse: Right,  mods: Control, action: ExpandSelection }
+#  - { mouse: Middle, mode: ~Vi,     action: PasteSelection  }
+
+# Key bindings
+#
+# Key bindings are specified as a list of objects. For example, this is the
+# default paste binding:
+#
+# `- { key: V, mods: Control|Shift, action: Paste }`
+#
+# Each key binding will specify a:
+#
+# - `key`: Identifier of the key pressed
+#
+#    - A-Z
+#    - F1-F24
+#    - Key0-Key9
+#
+#    A full list with available key codes can be found here:
+#    https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
+#
+#    Instead of using the name of the keys, the `key` field also supports using
+#    the scancode of the desired key. Scancodes have to be specified as a
+#    decimal number. This command will allow you to display the hex scancodes
+#    for certain keys:
+#
+#       `showkey --scancodes`.
+#
+# Then exactly one of:
+#
+# - `chars`: Send a byte sequence to the running application
+#
+#    The `chars` field writes the specified string to the terminal. This makes
+#    it possible to pass escape sequences. To find escape codes for bindings
+#    like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
+#    of tmux. Note that applications use terminfo to map escape sequences back
+#    to keys. It is therefore required to update the terminfo when changing an
+#    escape sequence.
+#
+# - `action`: Execute a predefined action
+#
+#   - ToggleViMode
+#   - SearchForward
+#       Start searching toward the right of the search origin.
+#   - SearchBackward
+#       Start searching toward the left of the search origin.
+#   - Copy
+#   - Paste
+#   - IncreaseFontSize
+#   - DecreaseFontSize
+#   - ResetFontSize
+#   - ScrollPageUp
+#   - ScrollPageDown
+#   - ScrollHalfPageUp
+#   - ScrollHalfPageDown
+#   - ScrollLineUp
+#   - ScrollLineDown
+#   - ScrollToTop
+#   - ScrollToBottom
+#   - ClearHistory
+#       Remove the terminal's scrollback history.
+#   - Hide
+#       Hide the Alacritty window.
+#   - Minimize
+#       Minimize the Alacritty window.
+#   - Quit
+#       Quit Alacritty.
+#   - ToggleFullscreen
+#   - SpawnNewInstance
+#       Spawn a new instance of Alacritty.
+#   - CreateNewWindow
+#       Create a new Alacritty window from the current process.
+#   - ClearLogNotice
+#       Clear Alacritty's UI warning and error notice.
+#   - ClearSelection
+#       Remove the active selection.
+#   - ReceiveChar
+#   - None
+#
+# - Vi mode exclusive actions:
+#
+#   - Open
+#       Perform the action of the first matching hint under the vi mode cursor
+#       with `mouse.enabled` set to `true`.
+#   - ToggleNormalSelection
+#   - ToggleLineSelection
+#   - ToggleBlockSelection
+#   - ToggleSemanticSelection
+#       Toggle semantic selection based on `selection.semantic_escape_chars`.
+#   - CenterAroundViCursor
+#       Center view around vi mode cursor
+#
+# - Vi mode exclusive cursor motion actions:
+#
+#   - Up
+#       One line up.
+#   - Down
+#       One line down.
+#   - Left
+#       One character left.
+#   - Right
+#       One character right.
+#   - First
+#       First column, or beginning of the line when already at the first column.
+#   - Last
+#       Last column, or beginning of the line when already at the last column.
+#   - FirstOccupied
+#       First non-empty cell in this terminal row, or first non-empty cell of
+#       the line when already at the first cell of the row.
+#   - High
+#       Top of the screen.
+#   - Middle
+#       Center of the screen.
+#   - Low
+#       Bottom of the screen.
+#   - SemanticLeft
+#       Start of the previous semantically separated word.
+#   - SemanticRight
+#       Start of the next semantically separated word.
+#   - SemanticLeftEnd
+#       End of the previous semantically separated word.
+#   - SemanticRightEnd
+#       End of the next semantically separated word.
+#   - WordLeft
+#       Start of the previous whitespace separated word.
+#   - WordRight
+#       Start of the next whitespace separated word.
+#   - WordLeftEnd
+#       End of the previous whitespace separated word.
+#   - WordRightEnd
+#       End of the next whitespace separated word.
+#   - Bracket
+#       Character matching the bracket at the cursor's location.
+#   - SearchNext
+#       Beginning of the next match.
+#   - SearchPrevious
+#       Beginning of the previous match.
+#   - SearchStart
+#       Start of the match to the left of the vi mode cursor.
+#   - SearchEnd
+#       End of the match to the right of the vi mode cursor.
+#
+# - Search mode exclusive actions:
+#   - SearchFocusNext
+#       Move the focus to the next search match.
+#   - SearchFocusPrevious
+#       Move the focus to the previous search match.
+#   - SearchConfirm
+#   - SearchCancel
+#   - SearchClear
+#       Reset the search regex.
+#   - SearchDeleteWord
+#       Delete the last word in the search regex.
+#   - SearchHistoryPrevious
+#       Go to the previous regex in the search history.
+#   - SearchHistoryNext
+#       Go to the next regex in the search history.
+#
+# - macOS exclusive actions:
+#   - ToggleSimpleFullscreen
+#       Enter fullscreen without occupying another space.
+#
+# - Linux/BSD exclusive actions:
+#
+#   - CopySelection
+#       Copy from the selection buffer.
+#   - PasteSelection
+#       Paste from the selection buffer.
+#
+# - `command`: Fork and execute a specified command plus arguments
+#
+#    The `command` field must be a map containing a `program` string and an
+#    `args` array of command line parameter strings. For example:
+#       `{ program: "alacritty", args: ["-e", "vttest"] }`
+#
+# And optionally:
+#
+# - `mods`: Key modifiers to filter binding actions
+#
+#    - Command
+#    - Control
+#    - Option
+#    - Super
+#    - Shift
+#    - Alt
+#
+#    Multiple `mods` can be combined using `|` like this:
+#       `mods: Control|Shift`.
+#    Whitespace and capitalization are relevant and must match the example.
+#
+# - `mode`: Indicate a binding for only specific terminal reported modes
+#
+#    This is mainly used to send applications the correct escape sequences
+#    when in different modes.
+#
+#    - AppCursor
+#    - AppKeypad
+#    - Search
+#    - Alt
+#    - Vi
+#
+#    A `~` operator can be used before a mode to apply the binding whenever
+#    the mode is *not* active, e.g. `~Alt`.
+#
+# Bindings are always filled by default, but will be replaced when a new
+# binding with the same triggers is defined. To unset a default binding, it can
+# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
+# a no-op if you do not wish to receive input characters for that binding.
+#
+# If the same trigger is assigned to multiple actions, all of them are executed
+# in the order they were defined in.
+#key_bindings:
+  #- { key: Paste,                                       action: Paste          }
+  #- { key: Copy,                                        action: Copy           }
+  #- { key: L,         mods: Control,                    action: ClearLogNotice }
+  #- { key: L,         mods: Control, mode: ~Vi|~Search, chars: "\x0c"          }
+  #- { key: PageUp,    mods: Shift,   mode: ~Alt,        action: ScrollPageUp   }
+  #- { key: PageDown,  mods: Shift,   mode: ~Alt,        action: ScrollPageDown }
+  #- { key: Home,      mods: Shift,   mode: ~Alt,        action: ScrollToTop    }
+  #- { key: End,       mods: Shift,   mode: ~Alt,        action: ScrollToBottom }
+
+  # Vi Mode
+  #- { key: Space,  mods: Shift|Control, mode: ~Search,    action: ToggleViMode            }
+  #- { key: Space,  mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom          }
+  #- { key: Escape,                      mode: Vi|~Search, action: ClearSelection          }
+  #- { key: I,                           mode: Vi|~Search, action: ToggleViMode            }
+  #- { key: I,                           mode: Vi|~Search, action: ScrollToBottom          }
+  #- { key: C,      mods: Control,       mode: Vi|~Search, action: ToggleViMode            }
+  #- { key: Y,      mods: Control,       mode: Vi|~Search, action: ScrollLineUp            }
+  #- { key: E,      mods: Control,       mode: Vi|~Search, action: ScrollLineDown          }
+  #- { key: G,                           mode: Vi|~Search, action: ScrollToTop             }
+  #- { key: G,      mods: Shift,         mode: Vi|~Search, action: ScrollToBottom          }
+  #- { key: B,      mods: Control,       mode: Vi|~Search, action: ScrollPageUp            }
+  #- { key: F,      mods: Control,       mode: Vi|~Search, action: ScrollPageDown          }
+  #- { key: U,      mods: Control,       mode: Vi|~Search, action: ScrollHalfPageUp        }
+  #- { key: D,      mods: Control,       mode: Vi|~Search, action: ScrollHalfPageDown      }
+  #- { key: Y,                           mode: Vi|~Search, action: Copy                    }
+  #- { key: Y,                           mode: Vi|~Search, action: ClearSelection          }
+  #- { key: Copy,                        mode: Vi|~Search, action: ClearSelection          }
+  #- { key: V,                           mode: Vi|~Search, action: ToggleNormalSelection   }
+  #- { key: V,      mods: Shift,         mode: Vi|~Search, action: ToggleLineSelection     }
+  #- { key: V,      mods: Control,       mode: Vi|~Search, action: ToggleBlockSelection    }
+  #- { key: V,      mods: Alt,           mode: Vi|~Search, action: ToggleSemanticSelection }
+  #- { key: Return,                      mode: Vi|~Search, action: Open                    }
+  #- { key: Z,                           mode: Vi|~Search, action: CenterAroundViCursor    }
+  #- { key: K,                           mode: Vi|~Search, action: Up                      }
+  #- { key: J,                           mode: Vi|~Search, action: Down                    }
+  #- { key: H,                           mode: Vi|~Search, action: Left                    }
+  #- { key: L,                           mode: Vi|~Search, action: Right                   }
+  #- { key: Up,                          mode: Vi|~Search, action: Up                      }
+  #- { key: Down,                        mode: Vi|~Search, action: Down                    }
+  #- { key: Left,                        mode: Vi|~Search, action: Left                    }
+  #- { key: Right,                       mode: Vi|~Search, action: Right                   }
+  #- { key: Key0,                        mode: Vi|~Search, action: First                   }
+  #- { key: Key4,   mods: Shift,         mode: Vi|~Search, action: Last                    }
+  #- { key: Key6,   mods: Shift,         mode: Vi|~Search, action: FirstOccupied           }
+  #- { key: H,      mods: Shift,         mode: Vi|~Search, action: High                    }
+  #- { key: M,      mods: Shift,         mode: Vi|~Search, action: Middle                  }
+  #- { key: L,      mods: Shift,         mode: Vi|~Search, action: Low                     }
+  #- { key: B,                           mode: Vi|~Search, action: SemanticLeft            }
+  #- { key: W,                           mode: Vi|~Search, action: SemanticRight           }
+  #- { key: E,                           mode: Vi|~Search, action: SemanticRightEnd        }
+  #- { key: B,      mods: Shift,         mode: Vi|~Search, action: WordLeft                }
+  #- { key: W,      mods: Shift,         mode: Vi|~Search, action: WordRight               }
+  #- { key: E,      mods: Shift,         mode: Vi|~Search, action: WordRightEnd            }
+  #- { key: Key5,   mods: Shift,         mode: Vi|~Search, action: Bracket                 }
+  #- { key: Slash,                       mode: Vi|~Search, action: SearchForward           }
+  #- { key: Slash,  mods: Shift,         mode: Vi|~Search, action: SearchBackward          }
+  #- { key: N,                           mode: Vi|~Search, action: SearchNext              }
+  #- { key: N,      mods: Shift,         mode: Vi|~Search, action: SearchPrevious          }
+
+  # Search Mode
+  #- { key: Return,                mode: Search|Vi,  action: SearchConfirm         }
+  #- { key: Escape,                mode: Search,     action: SearchCancel          }
+  #- { key: C,      mods: Control, mode: Search,     action: SearchCancel          }
+  #- { key: U,      mods: Control, mode: Search,     action: SearchClear           }
+  #- { key: W,      mods: Control, mode: Search,     action: SearchDeleteWord      }
+  #- { key: P,      mods: Control, mode: Search,     action: SearchHistoryPrevious }
+  #- { key: N,      mods: Control, mode: Search,     action: SearchHistoryNext     }
+  #- { key: Up,                    mode: Search,     action: SearchHistoryPrevious }
+  #- { key: Down,                  mode: Search,     action: SearchHistoryNext     }
+  #- { key: Return,                mode: Search|~Vi, action: SearchFocusNext       }
+  #- { key: Return, mods: Shift,   mode: Search|~Vi, action: SearchFocusPrevious   }
+
+  # (Windows, Linux, and BSD only)
+  #- { key: V,              mods: Control|Shift, mode: ~Vi,        action: Paste            }
+  #- { key: C,              mods: Control|Shift,                   action: Copy             }
+  #- { key: F,              mods: Control|Shift, mode: ~Search,    action: SearchForward    }
+  #- { key: B,              mods: Control|Shift, mode: ~Search,    action: SearchBackward   }
+  #- { key: C,              mods: Control|Shift, mode: Vi|~Search, action: ClearSelection   }
+  #- { key: Insert,         mods: Shift,                           action: PasteSelection   }
+  #- { key: Key0,           mods: Control,                         action: ResetFontSize    }
+  #- { key: Equals,         mods: Control,                         action: IncreaseFontSize }
+  #- { key: Plus,           mods: Control,                         action: IncreaseFontSize }
+  #- { key: NumpadAdd,      mods: Control,                         action: IncreaseFontSize }
+  #- { key: Minus,          mods: Control,                         action: DecreaseFontSize }
+  #- { key: NumpadSubtract, mods: Control,                         action: DecreaseFontSize }
+
+  # (Windows only)
+  #- { key: Return,   mods: Alt,           action: ToggleFullscreen }
+
+  # (macOS only)
+  #- { key: K,              mods: Command, mode: ~Vi|~Search, chars: "\x0c"                 }
+  #- { key: K,              mods: Command, mode: ~Vi|~Search, action: ClearHistory          }
+  #- { key: Key0,           mods: Command,                    action: ResetFontSize         }
+  #- { key: Equals,         mods: Command,                    action: IncreaseFontSize      }
+  #- { key: Plus,           mods: Command,                    action: IncreaseFontSize      }
+  #- { key: NumpadAdd,      mods: Command,                    action: IncreaseFontSize      }
+  #- { key: Minus,          mods: Command,                    action: DecreaseFontSize      }
+  #- { key: NumpadSubtract, mods: Command,                    action: DecreaseFontSize      }
+  #- { key: V,              mods: Command,                    action: Paste                 }
+  #- { key: C,              mods: Command,                    action: Copy                  }
+  #- { key: C,              mods: Command, mode: Vi|~Search,  action: ClearSelection        }
+  #- { key: H,              mods: Command,                    action: Hide                  }
+  #- { key: H,              mods: Command|Alt,                action: HideOtherApplications }
+  #- { key: M,              mods: Command,                    action: Minimize              }
+  #- { key: Q,              mods: Command,                    action: Quit                  }
+  #- { key: W,              mods: Command,                    action: Quit                  }
+  #- { key: N,              mods: Command,                    action: SpawnNewInstance      }
+  #- { key: F,              mods: Command|Control,            action: ToggleFullscreen      }
+  #- { key: F,              mods: Command, mode: ~Search,     action: SearchForward         }
+  #- { key: B,              mods: Command, mode: ~Search,     action: SearchBackward        }
+
+#debug:
+  # Display the time it takes to redraw each frame.
+  #render_timer: false
+
+  # Keep the log file after quitting Alacritty.
+  #persistent_logging: false
+
+  # Log level
+  #
+  # Values for `log_level`:
+  #   - Off
+  #   - Error
+  #   - Warn
+  #   - Info
+  #   - Debug
+  #   - Trace
+  #log_level: Warn
+
+  # Print all received window events.
+  #print_events: false
+
+  # Highlight window damage information.
+  #highlight_damage: false

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