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;;; projectile-autoloads.el --- automatically extracted autoloads |
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;; |
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;;; Code: |
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(add-to-list 'load-path (directory-file-name |
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(or (file-name-directory #$) (car load-path)))) |
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;;;### (autoloads nil "projectile" "projectile.el" (0 0 0 0)) |
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;;; Generated autoloads from projectile.el |
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(autoload 'projectile-version "projectile" "\ |
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Get the Projectile version as string. |
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If called interactively or if SHOW-VERSION is non-nil, show the |
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version in the echo area and the messages buffer. |
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The returned string includes both, the version from package.el |
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and the library version, if both a present and different. |
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If the version number could not be determined, signal an error, |
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if called interactively, or if SHOW-VERSION is non-nil, otherwise |
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just return nil. |
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\(fn &optional SHOW-VERSION)" t nil) |
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(autoload 'projectile-invalidate-cache "projectile" "\ |
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Remove the current project's files from `projectile-projects-cache'. |
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With a prefix argument PROMPT prompts for the name of the project whose cache |
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to invalidate. |
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\(fn PROMPT)" t nil) |
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(autoload 'projectile-purge-file-from-cache "projectile" "\ |
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Purge FILE from the cache of the current project. |
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\(fn FILE)" t nil) |
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(autoload 'projectile-purge-dir-from-cache "projectile" "\ |
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Purge DIR from the cache of the current project. |
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\(fn DIR)" t nil) |
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(autoload 'projectile-cache-current-file "projectile" "\ |
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Add the currently visited file to the cache. |
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\(fn)" t nil) |
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(autoload 'projectile-discover-projects-in-directory "projectile" "\ |
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Discover any projects in DIRECTORY and add them to the projectile cache. |
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This function is not recursive and only adds projects with roots |
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at the top level of DIRECTORY. |
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\(fn DIRECTORY)" t nil) |
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(autoload 'projectile-discover-projects-in-search-path "projectile" "\ |
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Discover projects in `projectile-project-search-path'. |
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Invoked automatically when `projectile-mode' is enabled. |
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\(fn)" t nil) |
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(autoload 'projectile-switch-to-buffer "projectile" "\ |
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Switch to a project buffer. |
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\(fn)" t nil) |
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(autoload 'projectile-switch-to-buffer-other-window "projectile" "\ |
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Switch to a project buffer and show it in another window. |
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\(fn)" t nil) |
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(autoload 'projectile-switch-to-buffer-other-frame "projectile" "\ |
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Switch to a project buffer and show it in another window. |
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\(fn)" t nil) |
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(autoload 'projectile-display-buffer "projectile" "\ |
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Display a project buffer in another window without selecting it. |
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\(fn)" t nil) |
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(autoload 'projectile-project-buffers-other-buffer "projectile" "\ |
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Switch to the most recently selected buffer project buffer. |
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Only buffers not visible in windows are returned. |
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\(fn)" t nil) |
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(autoload 'projectile-multi-occur "projectile" "\ |
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Do a `multi-occur' in the project's buffers. |
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With a prefix argument, show NLINES of context. |
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\(fn &optional NLINES)" t nil) |
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(autoload 'projectile-find-other-file "projectile" "\ |
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Switch between files with the same name but different extensions. |
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With FLEX-MATCHING, match any file that contains the base name of current file. |
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Other file extensions can be customized with the variable `projectile-other-file-alist'. |
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\(fn &optional FLEX-MATCHING)" t nil) |
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(autoload 'projectile-find-other-file-other-window "projectile" "\ |
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Switch between files with the same name but different extensions in other window. |
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With FLEX-MATCHING, match any file that contains the base name of current file. |
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Other file extensions can be customized with the variable `projectile-other-file-alist'. |
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\(fn &optional FLEX-MATCHING)" t nil) |
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(autoload 'projectile-find-other-file-other-frame "projectile" "\ |
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Switch between files with the same name but different extensions in other window. |
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With FLEX-MATCHING, match any file that contains the base name of current file. |
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Other file extensions can be customized with the variable `projectile-other-file-alist'. |
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\(fn &optional FLEX-MATCHING)" t nil) |
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(autoload 'projectile-find-file-dwim "projectile" "\ |
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Jump to a project's files using completion based on context. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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If point is on a filename, Projectile first tries to search for that |
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file in project: |
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- If it finds just a file, it switches to that file instantly. This works even |
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if the filename is incomplete, but there's only a single file in the current project |
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that matches the filename at point. For example, if there's only a single file named |
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\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), |
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`projectile-find-file-dwim' still switches to \"projectile/projectile.el\" immediately |
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because this is the only filename that matches. |
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- If it finds a list of files, the list is displayed for selecting. A list of |
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files is displayed when a filename appears more than one in the project or the |
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filename at point is a prefix of more than two files in a project. For example, |
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if `projectile-find-file-dwim' is executed on a filepath like \"projectile/\", it lists |
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the content of that directory. If it is executed on a partial filename like |
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\"projectile/a\", a list of files with character 'a' in that directory is presented. |
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- If it finds nothing, display a list of all files in project for selecting. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-file-dwim-other-window "projectile" "\ |
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Jump to a project's files using completion based on context in other window. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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If point is on a filename, Projectile first tries to search for that |
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file in project: |
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- If it finds just a file, it switches to that file instantly. This works even |
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if the filename is incomplete, but there's only a single file in the current project |
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that matches the filename at point. For example, if there's only a single file named |
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\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), |
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`projectile-find-file-dwim-other-window' still switches to \"projectile/projectile.el\" |
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immediately because this is the only filename that matches. |
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- If it finds a list of files, the list is displayed for selecting. A list of |
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files is displayed when a filename appears more than one in the project or the |
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filename at point is a prefix of more than two files in a project. For example, |
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if `projectile-find-file-dwim-other-window' is executed on a filepath like \"projectile/\", it lists |
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the content of that directory. If it is executed on a partial filename |
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like \"projectile/a\", a list of files with character 'a' in that directory |
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is presented. |
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- If it finds nothing, display a list of all files in project for selecting. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-file-dwim-other-frame "projectile" "\ |
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Jump to a project's files using completion based on context in other frame. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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If point is on a filename, Projectile first tries to search for that |
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file in project: |
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- If it finds just a file, it switches to that file instantly. This works even |
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if the filename is incomplete, but there's only a single file in the current project |
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that matches the filename at point. For example, if there's only a single file named |
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\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), |
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`projectile-find-file-dwim-other-frame' still switches to \"projectile/projectile.el\" |
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immediately because this is the only filename that matches. |
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- If it finds a list of files, the list is displayed for selecting. A list of |
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files is displayed when a filename appears more than one in the project or the |
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filename at point is a prefix of more than two files in a project. For example, |
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if `projectile-find-file-dwim-other-frame' is executed on a filepath like \"projectile/\", it lists |
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the content of that directory. If it is executed on a partial filename |
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like \"projectile/a\", a list of files with character 'a' in that directory |
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is presented. |
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- If it finds nothing, display a list of all files in project for selecting. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-file "projectile" "\ |
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Jump to a project's file using completion. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-file-other-window "projectile" "\ |
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Jump to a project's file using completion and show it in another window. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-file-other-frame "projectile" "\ |
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Jump to a project's file using completion and show it in another frame. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-toggle-project-read-only "projectile" "\ |
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Toggle project read only. |
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\(fn)" t nil) |
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(autoload 'projectile-find-dir "projectile" "\ |
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Jump to a project's directory using completion. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-dir-other-window "projectile" "\ |
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Jump to a project's directory in other window using completion. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-dir-other-frame "projectile" "\ |
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Jump to a project's directory in other window using completion. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-find-test-file "projectile" "\ |
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Jump to a project's test file using completion. |
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With a prefix arg INVALIDATE-CACHE invalidates the cache first. |
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\(fn &optional INVALIDATE-CACHE)" t nil) |
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(autoload 'projectile-project-info "projectile" "\ |
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Display info for current project. |
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\(fn)" t nil) |
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(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\ |
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Open matching implementation or test file in other window. |
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\(fn)" t nil) |
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(autoload 'projectile-find-implementation-or-test-other-frame "projectile" "\ |
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Open matching implementation or test file in other frame. |
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\(fn)" t nil) |
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(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\ |
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Toggle between an implementation file and its test file. |
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\(fn)" t nil) |
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(autoload 'projectile-grep "projectile" "\ |
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Perform rgrep in the project. |
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With a prefix ARG asks for files (globbing-aware) which to grep in. |
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With prefix ARG of `-' (such as `M--'), default the files (without prompt), |
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to `projectile-grep-default-files'. |
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With REGEXP given, don't query the user for a regexp. |
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\(fn &optional REGEXP ARG)" t nil) |
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(autoload 'projectile-ag "projectile" "\ |
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Run an ag search with SEARCH-TERM in the project. |
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With an optional prefix argument ARG SEARCH-TERM is interpreted as a |
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regular expression. |
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\(fn SEARCH-TERM &optional ARG)" t nil) |
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(autoload 'projectile-ripgrep "projectile" "\ |
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Run a Ripgrep search with `SEARCH-TERM' at current project root. |
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SEARCH-TERM is a regexp. |
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\(fn SEARCH-TERM)" t nil) |
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(autoload 'projectile-regenerate-tags "projectile" "\ |
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Regenerate the project's [e|g]tags. |
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\(fn)" t nil) |
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(autoload 'projectile-find-tag "projectile" "\ |
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Find tag in project. |
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\(fn)" t nil) |
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(autoload 'projectile-run-command-in-root "projectile" "\ |
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Invoke `execute-extended-command' in the project's root. |
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\(fn)" t nil) |
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(autoload 'projectile-run-shell-command-in-root "projectile" "\ |
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Invoke `shell-command' in the project's root. |
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\(fn)" t nil) |
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(autoload 'projectile-run-async-shell-command-in-root "projectile" "\ |
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Invoke `async-shell-command' in the project's root. |
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\(fn)" t nil) |
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(autoload 'projectile-run-shell "projectile" "\ |
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Invoke `shell' in the project's root. |
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Switch to the project specific shell buffer if it already exists. |
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\(fn)" t nil) |
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(autoload 'projectile-run-eshell "projectile" "\ |
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Invoke `eshell' in the project's root. |
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Switch to the project specific eshell buffer if it already exists. |
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\(fn)" t nil) |
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(autoload 'projectile-run-ielm "projectile" "\ |
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Invoke `ielm' in the project's root. |
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Switch to the project specific ielm buffer if it already exists. |
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\(fn)" t nil) |
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(autoload 'projectile-run-term "projectile" "\ |
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Invoke `term' in the project's root. |
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Switch to the project specific term buffer if it already exists. |
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\(fn PROGRAM)" t nil) |
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(autoload 'projectile-replace "projectile" "\ |
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Replace literal string in project using non-regexp `tags-query-replace'. |
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With a prefix argument ARG prompts you for a directory on which |
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to run the replacement. |
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\(fn &optional ARG)" t nil) |
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(autoload 'projectile-replace-regexp "projectile" "\ |
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Replace a regexp in the project using `tags-query-replace'. |
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With a prefix argument ARG prompts you for a directory on which |
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to run the replacement. |
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\(fn &optional ARG)" t nil) |
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(autoload 'projectile-kill-buffers "projectile" "\ |
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Kill project buffers. |
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The buffer are killed according to the value of |
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`projectile-kill-buffers-filter'. |
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\(fn)" t nil) |
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(autoload 'projectile-save-project-buffers "projectile" "\ |
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Save all project buffers. |
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\(fn)" t nil) |
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(autoload 'projectile-dired "projectile" "\ |
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Open `dired' at the root of the project. |
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\(fn)" t nil) |
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(autoload 'projectile-dired-other-window "projectile" "\ |
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Open `dired' at the root of the project in another window. |
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\(fn)" t nil) |
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(autoload 'projectile-dired-other-frame "projectile" "\ |
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Open `dired' at the root of the project in another frame. |
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\(fn)" t nil) |
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(autoload 'projectile-vc "projectile" "\ |
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Open `vc-dir' at the root of the project. |
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For git projects `magit-status-internal' is used if available. |
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For hg projects `monky-status' is used if available. |
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If PROJECT-ROOT is given, it is opened instead of the project |
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root directory of the current buffer file. If interactively |
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called with a prefix argument, the user is prompted for a project |
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directory to open. |
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\(fn &optional PROJECT-ROOT)" t nil) |
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(autoload 'projectile-recentf "projectile" "\ |
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Show a list of recently visited files in a project. |
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\(fn)" t nil) |
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(autoload 'projectile-configure-project "projectile" "\ |
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Run project configure command. |
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Normally you'll be prompted for a compilation command, unless |
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variable `compilation-read-command'. You can force the prompt |
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with a prefix ARG. |
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\(fn ARG)" t nil) |
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(autoload 'projectile-compile-project "projectile" "\ |
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Run project compilation command. |
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Normally you'll be prompted for a compilation command, unless |
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variable `compilation-read-command'. You can force the prompt |
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with a prefix ARG. |
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\(fn ARG)" t nil) |
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(autoload 'projectile-test-project "projectile" "\ |
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Run project test command. |
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Normally you'll be prompted for a compilation command, unless |
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variable `compilation-read-command'. You can force the prompt |
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with a prefix ARG. |
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\(fn ARG)" t nil) |
|
436 |
|
|
437 |
(autoload 'projectile-run-project "projectile" "\ |
|
438 |
Run project run command. |
|
439 |
|
|
440 |
Normally you'll be prompted for a compilation command, unless |
|
441 |
variable `compilation-read-command'. You can force the prompt |
|
442 |
with a prefix ARG. |
|
443 |
|
|
444 |
\(fn ARG)" t nil) |
|
445 |
|
|
446 |
(autoload 'projectile-repeat-last-command "projectile" "\ |
|
447 |
Run last projectile external command. |
|
448 |
|
|
449 |
External commands are: `projectile-configure-project', |
|
450 |
`projectile-compile-project', `projectile-test-project' and |
|
451 |
`projectile-run-project'. |
|
452 |
|
|
453 |
If the prefix argument SHOW_PROMPT is non nil, the command can be edited. |
|
454 |
|
|
455 |
\(fn SHOW-PROMPT)" t nil) |
|
456 |
|
|
457 |
(autoload 'projectile-switch-project "projectile" "\ |
|
458 |
Switch to a project we have visited before. |
|
459 |
Invokes the command referenced by `projectile-switch-project-action' on switch. |
|
460 |
With a prefix ARG invokes `projectile-commander' instead of |
|
461 |
`projectile-switch-project-action.' |
|
462 |
|
|
463 |
\(fn &optional ARG)" t nil) |
|
464 |
|
|
465 |
(autoload 'projectile-switch-open-project "projectile" "\ |
|
466 |
Switch to a project we have currently opened. |
|
467 |
Invokes the command referenced by `projectile-switch-project-action' on switch. |
|
468 |
With a prefix ARG invokes `projectile-commander' instead of |
|
469 |
`projectile-switch-project-action.' |
|
470 |
|
|
471 |
\(fn &optional ARG)" t nil) |
|
472 |
|
|
473 |
(autoload 'projectile-find-file-in-directory "projectile" "\ |
|
474 |
Jump to a file in a (maybe regular) DIRECTORY. |
|
475 |
|
|
476 |
This command will first prompt for the directory the file is in. |
|
477 |
|
|
478 |
\(fn &optional DIRECTORY)" t nil) |
|
479 |
|
|
480 |
(autoload 'projectile-find-file-in-known-projects "projectile" "\ |
|
481 |
Jump to a file in any of the known projects. |
|
482 |
|
|
483 |
\(fn)" t nil) |
|
484 |
|
|
485 |
(autoload 'projectile-cleanup-known-projects "projectile" "\ |
|
486 |
Remove known projects that don't exist anymore. |
|
487 |
|
|
488 |
\(fn)" t nil) |
|
489 |
|
|
490 |
(autoload 'projectile-clear-known-projects "projectile" "\ |
|
491 |
Clear both `projectile-known-projects' and `projectile-known-projects-file'. |
|
492 |
|
|
493 |
\(fn)" t nil) |
|
494 |
|
|
495 |
(autoload 'projectile-remove-known-project "projectile" "\ |
|
496 |
Remove PROJECT from the list of known projects. |
|
497 |
|
|
498 |
\(fn &optional PROJECT)" t nil) |
|
499 |
|
|
500 |
(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\ |
|
501 |
Remove the current project from the list of known projects. |
|
502 |
|
|
503 |
\(fn)" t nil) |
|
504 |
|
|
505 |
(autoload 'projectile-ibuffer "projectile" "\ |
|
506 |
Open an IBuffer window showing all buffers in the current project. |
|
507 |
|
|
508 |
Let user choose another project when PROMPT-FOR-PROJECT is supplied. |
|
509 |
|
|
510 |
\(fn PROMPT-FOR-PROJECT)" t nil) |
|
511 |
|
|
512 |
(autoload 'projectile-commander "projectile" "\ |
|
513 |
Execute a Projectile command with a single letter. |
|
514 |
The user is prompted for a single character indicating the action to invoke. |
|
515 |
The `?' character describes then |
|
516 |
available actions. |
|
517 |
|
|
518 |
See `def-projectile-commander-method' for defining new methods. |
|
519 |
|
|
520 |
\(fn)" t nil) |
|
521 |
|
|
522 |
(autoload 'projectile-browse-dirty-projects "projectile" "\ |
|
523 |
Browse dirty version controlled projects. |
|
524 |
|
|
525 |
With a prefix argument, or if CACHED is non-nil, try to use the cached |
|
526 |
dirty project list. |
|
527 |
|
|
528 |
\(fn &optional CACHED)" t nil) |
|
529 |
|
|
530 |
(autoload 'projectile-edit-dir-locals "projectile" "\ |
|
531 |
Edit or create a .dir-locals.el file of the project. |
|
532 |
|
|
533 |
\(fn)" t nil) |
|
534 |
|
|
535 |
(defvar projectile-mode nil "\ |
|
536 |
Non-nil if Projectile mode is enabled. |
|
537 |
See the `projectile-mode' command |
|
538 |
for a description of this minor mode. |
|
539 |
Setting this variable directly does not take effect; |
|
540 |
either customize it (see the info node `Easy Customization') |
|
541 |
or call the function `projectile-mode'.") |
|
542 |
|
|
543 |
(custom-autoload 'projectile-mode "projectile" nil) |
|
544 |
|
|
545 |
(autoload 'projectile-mode "projectile" "\ |
|
546 |
Minor mode to assist project management and navigation. |
|
547 |
|
|
548 |
When called interactively, toggle `projectile-mode'. With prefix |
|
549 |
ARG, enable `projectile-mode' if ARG is positive, otherwise disable |
|
550 |
it. |
|
551 |
|
|
552 |
When called from Lisp, enable `projectile-mode' if ARG is omitted, |
|
553 |
nil or positive. If ARG is `toggle', toggle `projectile-mode'. |
|
554 |
Otherwise behave as if called interactively. |
|
555 |
|
|
556 |
\\{projectile-mode-map} |
|
557 |
|
|
558 |
\(fn &optional ARG)" t nil) |
|
559 |
|
|
560 |
(define-obsolete-function-alias 'projectile-global-mode 'projectile-mode "1.0") |
|
561 |
|
|
562 |
(if (fboundp 'register-definition-prefixes) (register-definition-prefixes "projectile" '("projectile-" "??" "def-projectile-commander-method"))) |
|
563 |
|
|
564 |
;;;*** |
|
565 |
|
|
566 |
;; Local Variables: |
|
567 |
;; version-control: never |
|
568 |
;; no-byte-compile: t |
|
569 |
;; no-update-autoloads: t |
|
570 |
;; coding: utf-8 |
|
571 |
;; End: |
|
572 |
;;; projectile-autoloads.el ends here |